Goop
CS 4455 · Video Game Design
Goop is a 2.5D side-scroller where you use a Goop Gun to solve platforming puzzles and get past enemies. Need to cross a pit on a spinning platform? Goop it and stick to it. Enemy in the way? Stick it to the wall and walk on by.
We built it in three weeks using the C4 engine with PhysX. Before that, we made a quick prototype in Processing (the last screenshot). Playtesting it shaped the final design.
My roles
- Team Lead: Scheduled meetings, pitched the game, presented the prototype, and drove quality.
- Lead Designer: Came up with the idea and core mechanics, designed and built levels, and made assets.
- Programmer: Helped program the prototype and final game, and helped the team learn the engine.

