Zelda: Reloaded
CS 2261 · Media Device Architecture
Link has saved the world once again, and now he’s bored out of his mind. So bored that he decides to take revenge on the chickens that once tormented him. Shotgun in hand, Link heads into the fields of Hyrule with one goal: destroy the chickens. (Fans of the series know those chickens are relentless.)
I built this solo as the final project for a class on the Game Boy Advance, learning its affordances and limits: sprites, animation, collision maps, splash screens and more. The game spans two levels that A Link to the Past fans will recognize.
My roles
- Everything: Programmer, designer, artist, audio. A solo project.

